About This Game Long Night: Alone I break is the first episode of a three episodes season. The next episodes will be released in the next few monthsConceptLong Night is a Third Person Survival-Horror video game series which aims to reconnect with the atmosphere of its ancestors, the old classics from the 90's and early 2000With this game Trickster Face wants to put Lurking Fear back to the center of the gaming experience, rather than pure action sustained by an escalation of noisy special effects. Here we have no shot guns nor giant monsters, but simply David, a youngster who can only count on your pugnacity and your instinct, to survive, and save his friends.SynopsisThis black tale takes place in an American holiday camp next to a forest, at the end of a summer in the nineties. The heroes are a group of four teenage friends, accustomed to meet there every year. Spending their last evening together telling horror stories for fun, they find themselves plunged into a nightmare, bringing their most secret anguishes to life, tormenting them. All of a sudden everyone is on his own. During the night David will try to find and help his friends, but doing so, he will have to face worse than the fear that pursues him.Features:- Take control of your environment, keep the balance of your mental state to run and hide from your nemesis - Resolve enigma to understand the intimacy of the 4 teenagers and become the wall between them and their fears. - Explore Long Night camp to discover great side quests, giving better understanding of the background.- Choose to play with Old School (without checkpoints and interaction icons) or Modern Gameplay (with all the help you want)Warning:Long Night is rated 17+ M for mature by ESRB for the following contentViolenceBloodSexual ThemesNudity 7aa9394dea Title: Long NightGenre: Action, Adventure, IndieDeveloper:Trickster FacePublisher:Trickster FaceRelease Date: 7 Jul, 2014 Long Night Download No Survey long night prequel cancelled. all night long mp3 download zoocci coke dope. long night podcast. gta zombie long night download. another long night out brian culbertson rar. long night battle strategy. long day's journey into night free ebook. long night mp3 free download. gta long night install. all night long full song beyonce. all night long machine. long night score. long night ice and fire. how long is night 4 in fnaf sister location. gta long night mission 3. gta long night pc download. how long is night 6. all night long free download. long night at blackstone full episode. long night day in year. all night long beyonce free mp3 download. all night long free mp3 download. long night of the museums. all night long 2 1995 full movie. girltrash all night long full movie free. brian culbertson long night out rar. long night music. thuy all night long free mp3 download. long night wikipedia. all night long download a reece. girltrash all night long (2013) torrent. long night episode review. long dark night zombie ghost train. silent night long version. long night too dark. long days longer nights mac miller. long night drive. wolverine the long night download. long night frank strozier. long night soundtrack. gta long night final mission. long night and day. all night long meaning in english. the long night 55 days. all night long instrumental download. long night questions. long night ikka lyrics. wolverine long night podcast free. all night long 2 full movie. long dark night 2004. long night quotes game of thrones. all night long 1981 full movie. wolverine the long night full podcast. gta long night zombie city download. long day's journey into night full play. all night long iphone. long night flowers. all night long ukulele. all night long extended version beyonce. its long night song download. long night pc There's a lot of GOOD in this game, and a fair bit of BAD as well. And let's not forget the UGLY... The GOOD: Spooky atmosphere, effective jump-scares, logical puzzles, genuinely interesting storyline (complete with clever red herrings), nice in-game graphics, and well-designed sound. Oh, and it's mercifully short, at least thus far (though I believe there are more episodes to come). The BAD: A slight lack of check- and save-points (especially at the very beginning and very end), cheap\/amateurish cut scenes (with, granted, their heart in the right place), and a fair dose of "what the hell am I supposed to do next?" confusion throughout. The UGLY: Frustratingly frequent and mechanically awkward "chase" sequences in which obstructively-placed foliage has as much chance of killing you as you have of successfully making it to one of the clearly-designated hiding spots (the convenience of which is dependent upon which direction you happen to run in). The first such sequence, barely ten minutes into the game, nearly made me throw in the towel right there and then...but you get used to it. Kind of. Overall I'd say that the good emerges triumphant, but we'll have to see how future episodes pan out. And here's hoping said episodes will be free or dirt cheap to those who have already bought the game (five bucks a pop being a bit of a stretch, in all honesty). Verdict: 7.5\/10.. My first impression:Long night indeed looks and feels like the old horror adventures I used to love during the Playstation era. I am not very far in the game (I hope), but I am already certain, that I will finish it.A few (unsorted) notes:- The controls are as good or as bad as most action adventures of the era Long Night tries to connect to.- There is no combat. Think Clocktower, not Resident Evil.- There is little explanation of the health system. Sometimes I die, sometimes I don't.- You can turn off checkpoints (there are save points, make sure to memorize the locations) and interaction popups (tapping A\/X while bumbing along the wall is back, yay). This replaces a difficulty system and greatly improves immersion.- The game is not dubbed.- Story is represented by short visual novel style films.- Make sure you are a quick reader! The text in the videos is so fast, reading the text, looking at the picture and understanding what's going on can be a pain.- There is a lot of text to read. Books, notes, journals, diaries. You can also click on most items and read a description. This is a feature most modern games are missing. Yes, I want to read more about that picture on the wall, that plate on the table and that empty bed with smelly sheets. Well done!- Most of the text was obviously not written by an English native speaker. This might be bad for some, but it brings back the charme of the genre ca. 2000, when all games like this came from Japan, with weird translations. This one however, rather sounds like good French English... and I was right, it's a French developer!- You can freely roam the camp, as free as you can roam any place in a horror game at least.- As the main cast is a bunch of teens, be ready for a lot of teen tropes.- There is an actual inventory.- I spent 88 minutes in the game without finding a map. The camp is not that big, but...- ...the camera angles do not really help in finding my way and knowing where I am. I actually have no idea of the geometry of that camp, thanks to that camera. Like I said, the game reproduces a late 90's charme, including those fun details we actually never missed. EDIT: According to the comments, there is a map. Thanks to Choux.The first five minutes were full of "Ugh, the visuals!" and "Err, controls...", but then it was like "Aaaah, I missed it!"Best five bucks I have spent in a while!. Long Night is the kind of game that’s heavily inspired by the PlayStation era of survival horror games, which is both admirable and appreciated, but it is ultimately an experience marred by a few annoyances that keep it from being great. But despite its flaws, it has a certain charm about it that has me anxiously awaiting its follow up episodes. And for $5, you can’t go wrong giving the first episode a shot.I only hope that the development team takes the available constructive criticism and use it to improve this neat little series they’ve started.Full review: http://www.relyonhorror.com/reviews/review-long-night-episode-1/. A rather short game. But this is after all, the first installment. The game does remind me of those 90's style horror flicks about a bunch of teens going into the woods... The puzzles are decent but mainly irrelevant in some cases. I would likely get the next episode.. Out of all my purchases I only regret this one. What am I supposed to do? It's just the begining of the game, nosave option, if I close the game I have to play the god awful tutorial again. Xbox controller support is little to non existent. RB and RT don't let me sprint but L3 does etc.. Don't buy this. They say that they're inspired by the old classic survival horror games but they aren't. In those games you could defend yourself or even run away fairly easily, this one, not so much.Look I didn't get far enough into the game to be able to suggest whether you should play it or not, but I really didn't have to to get the experience I would be having throughout the entire game.The game makes it so that you have a stamina meter, but if you stop moving for half a second the monster catches up to you and you die. The music, from what I gathered was cliche, it wasn't horrible, so that's a bonus I guess.The cutscenes have no voice acting, only subtitles while they quickly switch between slides, giving you no time to read what the characters are saying unless the subtitles take up more than one slide.This is not how you make a horror game.. This game is a mess.The bulk of the game is spent running around a huge, empty campground stuffed full of cabins you can't enter -- outside of this main map, there are only four locations in the whole chapter, and as near as I can tell one of those is optional. But don't worry, you'll find a whopping two puzzles in the whole game to help pass the time!The whole time you're outside, you're constantly being assaulted by some sort of ghost thing who runs after you, and since the whole place is linear corridors, the only way to escape is backwards. The only way to get rid of her is to either outrun her until she gets bored or you reach one of a handful of hiding spots which get rid of her 100% of the time (a heavily oversimplified take on the system from Clock Tower). You can get this down to a science after a couple of attempts and every time she shows up -- about once every 45 seconds by the end -- it's just an annoying detour.The story makes absolutely no sense, and the giant walls of text that make up the notes do little to give a sense that any more thought was put into what happens than Weird Things Are Afoot. The closest it ever comes to a coherent narrative is in that one area that I'm pretty sure you can skip entirely.The final area is kind of cool visually, but it's an absolute dog to play and starts and ends abruptly with no real attempt at coherency. Near as I could tell it had NOTHING to do with ANY of the other ~spooky stuff~ in the rest of the game. Finally, after about fifty deaths or so, I reached the end, it played a cryptic cutscene that wrapped up nothing and dumped me unceremoniously back to the main menu.Graphically it's sort of OK and the controls are decent when you're not wrestling with the camera (camera-relative controls and dramatic camera angles clash once again) but outside of that there's really nothing that gets me itching to play episode 2.
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Updated: Mar 16, 2020
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